Enriched with immersive content, immersive sound and the tuning of most of the tracks in 432 hz like Verdi did, Morning Mars opens the dance with a fascinating approach to enjoy music. Morning Mars places Collateral Nature as one of the first Italian projects to interact organically with the new digital immersive experiences. the first single that has been released is Breathe! Robot. Breathe! Robot comes with a game.
The Game Breathe! Robot brings an immersive experience of the single Breathe! Robot. Showing the impact of spatial audio and the possibilities this new way of listening has. In a fun and interactive way you can experience when you move through the game. The game is build in WebGL making it possible to play in a web browser (firefox, chrome ).
You can find the game from on www.flowerofsound.com/app/cn/breatherobot
More on immersive sound as the most natural way to listen you can read here: https://flowerofsound.com/immersive-sound-the-natural-way/
We would like to introduce you to Flower of Sound. Flower of Sound applies sound and technology to establish healing in the widest meaning of the word using vibration, or frequencies. We create immersive experiences based on spatial audio using XR technologies and for physical spaces using IoT (Internet of Things).
What does this mean?
We create virtual and physically appealing environments that enhance the effects of sound and light so it functions as a healing modality. We use our own experiences as musicians, producers and sound healers as well as evidence-based insights from neuroscience, technology and sound therapy to help you reach altered states of consciousness, giving you access to a deeper feeling of well-being. Our dream is to create digital medicine pills so you know exactly what to listen to when, and with what effect.
Or in less techy words:
“We create modern day immersive sound and light baths to help relax you, so you feel better, lighter and more at peace.”
What does this mean in terms of our offerings?
Flower is Sound has four key offerings:
- A music catalogue produced in stereo, binaural and Dolby Atmos.
- An XR application.
- Immersive space / immersive installations built with IoT.
- Live gigs in a metaverse environment “streaming” online and in real life.
The range of our music catalogue extends from pure tone, shamanic sound, neuromusic, fractal rhythm, ASMR all the way to ambient sounds. We produce everything in house and work with different sound healing artists.
Our music is produced in different formats and we create immersive experiences to amplify the effects. This includes 360 video, virtual reality clips or games. All the techniques we use are rooted in our research. We distribute all our music and experiences via different streaming platforms including YouTube, Tidal, Amazon, HD, oculus, Quest 2 and our own immersive space in Amersfoort, Netherlands.
Our mission is to create more well-being through the application of sound. Through our blog, we share our knowledge about soundhealing and technology. To get the latest blog and other updates, sign up for our newsletter.